UV-Unwrapping in Blender

UV-Unwrapping is the process by which the geometry of a model is literally flattened or unfolded and arranged into “UV-Islands” to allow a model to be textured with an image. The process is roughly analogous to making a cube out of paper, just in the opposite order. ^ “Cube Representative UV Unwrapping” by – Zephyris […]

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Paying Things Forward

About This Blog: Indie3D is an informational resource which focuses on game development methodologies utilizing some of the most affordable and current industry software. It is my intention to demonstrate the practical application of production software, in an attempt to better prepare students for independent development careers, and to aid in the transition from high […]

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